AI-Aided Ceramic Sculptures: Bridging Deep Learning with Materiality | Varvara Guljajeva ⁄ Mar Canet Sola | Ceramics ⁄ AI Sculpture ⁄ 3D AI ⁄ 3D Printing ⁄ Interdisciplinary ⁄ Physical AI ⁄ Deep Learning ⁄ AI Art ⁄ Creative AI ⁄ Hybrid Process ⁄ Practice-Based Research ⁄ Artistic Research | 2023 |
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AI-rmonies of the Spheres | Adrián García Riber ⁄ Francisco Serradilla | Deep Learning ⁄ LSTM ⁄ Sonification ⁄ Music ⁄ Astronomy | 2023 |
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Application of Neural Architecture Search to Instrument Recognition in Polyphonic Audio | Leonard Fricke ⁄ Igor Vatolkin ⁄ Fabian Ostermann | Neural Architecture Search ⁄ Instrument Recognition ⁄ Music Information Retrieval ⁄ Hyperband Search ⁄ Bayesian Optimization | 2023 |
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Artistic Curve Steganography Carried by Musical Audio | Christopher J. Tralie | Steganography ⁄ Traveling Salesperson Art ⁄ Hamiltonian Cycles ⁄ Audio Processing ⁄ Hidden Signals | 2023 |
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Automatically Adding to Artistic Cultures | Simon Colton ⁄ Berker Banar | Generative AI ⁄ Neuro-Symbolic AI ⁄ Artistic Cultures | 2023 |
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Chordal Embeddings Based on Topology of the Tonal Space | Anton Ayzenberg ⁄ Maxim Beketov ⁄ Aleksandra Burashnikova ⁄ German Magai ⁄ Anton Polevoi ⁄ Ivan Shanin ⁄ Konstantin Sorokin | Tonnetz ⁄ Chordal Embedding ⁄ Lattice Models ⁄ Topology In Music | 2023 |
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EvoDesigner: Aiding the Exploration of Innovative Graphic Design Solutions | Daniel Lopes ⁄ João Correia ⁄ Penousal Machado | Graphic Design ⁄ Evolutionary ⁄ Automatic ⁄ Innovation ⁄ Novelty ⁄ Poster ⁄ Layout | 2023 |
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Extending Generative Neo-Riemannian Theory for Event-Based Soundtrack Production | Simon Colton ⁄ Sara Cardinale | Generative Music ⁄ Neo-Riemannian Theory ⁄ Soundtracks | 2023 |
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Extending the Visual Arts Experience: Sonifying Paintings with AI | Thomas Fink ⁄ Alkim Almila Akdag Salah | Artwork Sonification ⁄ Generative Music Models ⁄ High Level Visual Feature Sonification ⁄ Low Level Visual Feature Sonification | 2023 |
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Fabric Sketch Augmentation \& Styling via Deep Learning \& Image Synthesis | Omema Ahmed ⁄ Muhammad Salman Abid ⁄ Aiman Junaid ⁄ Syeda Saleha Raza | Deep Learning ⁄ GAN ⁄ Image Synthesis ⁄ Quilting ⁄ Textile Pattern ⁄ Fabric Pattern ⁄ Object Detection | 2023 |
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GTR-CTRL: Instrument and Genre Conditioning for Guitar-Focused Music Generation with Transformers | Pedro Sarmento ⁄ Adarsh Kumar ⁄ Yu-Hua Chen ⁄ CJ Carr ⁄ Zack Zukowski ⁄ Mathieu Barthet | Controllable Music Generation ⁄ Deep Learning ⁄ Conditioning ⁄ Transformers ⁄ Interactive Music AI ⁄ Guitar Tablatures | 2023 |
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Improving Automatic Music Genre Classification Systems by Using Descriptive Statistical Features of Audio Signals | Ravindu Perera ⁄ Manjusri Wickramasinghe ⁄ Lakshman Jayaratne | Music Information Retrieval ⁄ Music Genre Identification ⁄ Music Genre Classification ⁄ Descriptive Statistical Features ⁄ Digital Signal Processing | 2023 |
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Is Beauty in the Age of the Beholder? | Edward Easton ⁄ Ulysses Bernardet ⁄ Aniko Ekárt | Aesthetic Judgement ⁄ 3D Art Generation ⁄ Gamification ⁄ Virtual Reality | 2023 |
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Is Writing Prompts Really Making Art? | Jon McCormack ⁄ Camilo Cruz Gambardella ⁄ Nina Rajcic ⁄ Stephen James Krol ⁄ Maria Teresa Llano ⁄ Meng Yang | Artificial Intelligence ⁄ Diffusion Models ⁄ Art ⁄ Neural Networks | 2023 |
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LooperGP: A Loopable Sequence Model for Live Coding Performance Using GuitarPro Tablature | Sara Adkins ⁄ Pedro Sarmento ⁄ Mathieu Barthet | Controllable Music Generation ⁄ Sequence Models ⁄ Live Coding ⁄ Transformers ⁄ AI Music ⁄ Loops ⁄ Guitar Tabs | 2023 |
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LyricJam Sonic: A Generative System for Real-Time Composition and Musical Improvisation | Olga Vechtomova ⁄ Gaurav Sahu | Generative Music ⁄ Lyrics Generation ⁄ Neural Network ⁄ Variational Autoencoder ⁄ Generative Adversarial Network | 2023 |
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Music Generation with Multiple Ant Colonies Interacting on Multilayer Graphs | Lluc Bono Rosselló ⁄ Hugues Bersini | Ant Colony Optimization ⁄ Music Generation ⁄ Multilayer Graphs ⁄ Collective Creativity | 2023 |
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Musical Genre Recognition Based on Deep Descriptors of Harmony, Instrumentation, and Segments | Igor Vatolkin ⁄ Mark Gotham ⁄ Néstor Nápoles López ⁄ Fabian Ostermann | Musical Genre Recognition ⁄ Deep Neural Networks ⁄ Transfer Learning ⁄ Interpretable Features ⁄ Evolutionary Feature Selection | 2023 |
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OSC-Qasm: Interfacing Music Software with Quantum Computing | Omar Costa Hamido ⁄ Paulo Vitor Itaboraí | Quantum Computing ⁄ Music ⁄ QAC ⁄ Networking ⁄ Creative Programming | 2023 |
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Searching for Human Bias Against AI-Composed Music | Dimiter Zlatkov ⁄ Jeff Ens ⁄ Philippe Pasquier | Musical Metacreativity ⁄ Computational Creativity ⁄ Human-Computer Interaction ⁄ Bias | 2023 |
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SketchSynth: Cross-Modal Control of Sound Synthesis | Sebastian Löbbers ⁄ Louise Thorpe ⁄ György Fazekas | Sound Synthesis Control ⁄ Sound Sketching ⁄ Cross-Modal Mapping ⁄ Musical Timbre Perception ⁄ Deep Learning ⁄ Sketch Recognition ⁄ Human-Computer Interaction | 2023 |
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SUNMASK: Mask Enhanced Control in Step Unrolled Denoising Autoencoders | Kyle Kastner ⁄ Tim Cooijmans ⁄ Yusong Wu ⁄ Aaron Courville | Artificial Neural Networks ⁄ Non-Autoregressive Sequence Modeling ⁄ Generative Modeling | 2023 |
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Towards the Evolution of Prompts with MetaPrompter | Tiago Martins ⁄ João M. Cunha ⁄ João Correia ⁄ Penousal Machado | Image Generation ⁄ Text-To-Image ⁄ Stable Diffusion ⁄ Interactive Evolutionary Computation | 2023 |
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Transposition of Simple Waveforms from Raw Audio with Deep Learning | Patrick J. Donnelly ⁄ Parker Carlson | Deep Learning ⁄ FFT ⁄ Music ⁄ Timbre ⁄ Transposition | 2023 |
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Using Autoencoders to Generate Skeleton-Based Typography ⁜ | Jéssica Parente ⁄ Luís Gonçalo ⁄ Tiago Martins ⁄ João Miguel Cunha ⁄ João Bicker ⁄ Penousal Machado | Type Design ⁄ Variational Autoencoder ⁄ Skeleton-Basis Typography | 2023 |
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Using GPT-3 to Achieve Semantically Relevant Data Sonificiation for an Art Installation | Rodolfo Ocampo ⁄ Josh Andres ⁄ Adrian Schmidt ⁄ Caroline Pegram ⁄ Justin Shave ⁄ Charlton Hill ⁄ Brendan Wright ⁄ Oliver Bown | Data Sonification ⁄ Machine Learning ⁄ Generative Music ⁄ Generative AI ⁄ Large Language Models ⁄ Word Emdeddings | 2023 |
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Visual Representation of the Internet Consumption in the European Union | Telma Rodrigues ⁄ Catarina Maçãs ⁄ Ana Rodrigues | Data Aesthetics ⁄ Swarming System ⁄ Environment ⁄ Internet Usage ⁄ Awareness | 2023 |
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A Creative Tool for the Musician Combining LSTM and Markov Chains in Max/MSP | Nicola Privato ⁄ Omar Rampado ⁄ Alberto Novello | LSTM Neural Network ⁄ Markov Chain ⁄ MIDI Composer ⁄ Max/Msp Neural Network | 2022 |
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A Study on Noise, Complexity, and Audio Aesthetics | Stefano Kalonaris | Computational Aesthetics ⁄ Complexity ⁄ Japanoise | 2022 |
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A Systematic Evaluation of GPT-2-Based Music Generation | Berker Banar ⁄ Simon Colton | Generative Music ⁄ Deep Learning ⁄ Transformers ⁄ Music Generation Evaluation ⁄ Transfer Learning | 2022 |
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Aesthetic Evaluation of Experimental Stimuli Using Spatial Complexity and Kolmogorov Complexity | Mohammad Ali Javaheri Javid | Computational Aesthetics ⁄ 2D Pattern ⁄ Information Theory ⁄ Spatial Complexity ⁄ Kolmogorov Complexity | 2022 |
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An Application of Neural Embedding Models for Representing Artistic Periods | Rao Hamza Ali ⁄ Katie Rhodeghiero ⁄ Alexa Zuch ⁄ Saniya Syed ⁄ Erik Linstead | Art Periods ⁄ Neural Embeddings ⁄ Word Embeddings ⁄ T-Sne | 2022 |
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Classification of Guitar Effects and Extraction of Their Parameter Settings from Instrument Mixes Using Convolutional Neural Networks | Reemt Hinrichs ⁄ Kevin Gerkens ⁄ Jörn Ostermann | Convolutional Neural Networks ⁄ Guitar Effects ⁄ Parameter Extraction ⁄ Music Information Retrieval | 2022 |
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Classifying Biometric Data for Musical Interaction Within Virtual Reality | Chris Rhodes ⁄ Richard Allmendinger ⁄ Ricardo Climent | EMG ⁄ Interactive Music ⁄ Machine Learning ⁄ Music Composition ⁄ Myo ⁄ Biometrics ⁄ Wekinator ⁄ VR ⁄ Virtual Reality | 2022 |
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Co-creative Product Design with Interactive Evolutionary Algorithms: A Practice-Based Reflection | Severi Uusitalo ⁄ Anna Kantosalo ⁄ Antti Salovaara ⁄ Tapio Takala ⁄ Christian Guckelsberger | Co-Creativity ⁄ Interactive Evolutionary Algorithm ⁄ Introspection ⁄ Autoethnography ⁄ Longitudinal Study ⁄ Design | 2022 |
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Conditional Drums Generation Using Compound Word Representations | Dimos Makris ⁄ Guo Zixun ⁄ Maximos Kaliakatsos-Papakostas ⁄ Dorien Herremans | Drums Generation ⁄ Transformer ⁄ Compound Word | 2022 |
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Emotion-Driven Interactive Storytelling: Let Me Tell You How to Feel | Oneris Daniel Rico Garcia ⁄ Javier Fernandez Fernandez ⁄ Rafael Andres Becerra Saldana ⁄ Olaf Witkowski | Computational Creativity ⁄ Interactive Storytelling ⁄ Emotion Recognition ⁄ Affective Computing ⁄ Artificial Intelligence | 2022 |
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EvoDesigner: Towards Aiding Creativity in Graphic Design | Daniel Lopes ⁄ João Correia ⁄ Penousal Machado | Automatic ⁄ Evolutionary ⁄ Graphic Design ⁄ Layout ⁄ Poster | 2022 |
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Evolutionary Construction of Stories that Combine Several Plot Lines | Pablo Gervás ⁄ Eugenio Concepción ⁄ Gonzalo Méndez | Story Generation ⁄ Multiplot Stories ⁄ Evolutionary Approach | 2022 |
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Expressive Aliens - Laban Effort Factors for Non-anthropomorphic Morphologies | Daniel Bisig | Dance and Technology ⁄ Physics Simulation ⁄ Reinforcement Learning ⁄ Laban Effort Factors | 2022 |
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Fashion Style Generation: Evolutionary Search with Gaussian Mixture Models in the Latent Space | Imke Grabe ⁄ Jichen Zhu ⁄ Manex Agirrezabal | Intelligent Fashion ⁄ Generative Adversarial Networks ⁄ Genetic Algorithm ⁄ Gaussian Mixture Model | 2022 |
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Generating Novel Furniture with Machine Learning | Nelson Vermeer ⁄ Andrew R. Brown | Design Language ⁄ Graph Network ⁄ Deep Neural Nets ⁄ Generative Design | 2022 |
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Lamuse: Leveraging Artificial Intelligence for Sparking Inspiration | Bart Lamiroy ⁄ Emmanuelle Potier | | 2022 |
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Modern Evolution Strategies for Creativity: Fitting Concrete Images and Abstract Concepts | Yingtao Tian ⁄ David Ha | | 2022 |
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MusIAC: An Extensible Generative Framework for Music Infilling Applications with Multi-level Control | Rui Guo ⁄ Ivor Simpson ⁄ Chris Kiefer ⁄ Thor Magnusson ⁄ Dorien Herremans | Music Generation ⁄ Music Transformer ⁄ Music Control ⁄ Controllable Generation ⁄ Music Representation ⁄ Infilling | 2022 |
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Music Style Transfer Using Constant-Q Transform Spectrograms | Tyler McAllister ⁄ Björn Gambäck | | 2022 |
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Painting with Evolutionary Algorithms | Danny Dijkzeul ⁄ Nielis Brouwer ⁄ Iris Pijning ⁄ Levi Koppenhol ⁄ Daan Berg | Evolutionary Algorithms ⁄ Plant Propagation Algorithm ⁄ Computational Creativity ⁄ Hillclimbing ⁄ Simulated Annealing ⁄ Brush Strokes | 2022 |
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Quality-Diversity for Aesthetic Evolution | Jon McCormack ⁄ Camilo Cruz Gambardella | Quality Diversity ⁄ Aesthetic Measure ⁄ Generative Art ⁄ Generative Design ⁄ Evolutionary Art ⁄ Fitness Measure | 2022 |
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SonOpt: Sonifying Bi-objective Population-Based Optimization Algorithms ⁜ | Tasos Asonitis ⁄ Richard Allmendinger ⁄ Matt Benatan ⁄ Ricardo Climent | Sonification ⁄ Optimization ⁄ Algorithmic Behaviour ⁄ Metaheuristics ⁄ Evolutionary Computation ⁄ Process Monitoring ⁄ Sonopt | 2022 |
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Sound Model Factory: An Integrated System Architecture for Generative Audio Modelling | Lonce Wyse ⁄ Purnima Kamath ⁄ Chitralekha Gupta | Generative Sound Modeling ⁄ Parameter Mapping ⁄ Audio Textures ⁄ Neural Networks | 2022 |
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SpeechTyper: From Speech to Typographic Composition | Jéssica Parente ⁄ Tiago Martins ⁄ João Bicker ⁄ Penousal Machado | Type Design ⁄ Typography ⁄ Speech ⁄ Speech-Driven ⁄ Sound | 2022 |
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Towards the Generation of Musical Explanations with GPT-3 | Stephen James Krol ⁄ Maria Teresa Llano ⁄ Jon McCormack | Explainability ⁄ GPT3 ⁄ Music | 2022 |
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Translating Emotions from EEG to Visual Arts | Piera Riccio ⁄ Francesco Galati ⁄ Maria A. Zuluaga ⁄ Juan Carlos De Martin ⁄ Stefano Nichele | Art Generation ⁄ Deep Learning ⁄ Computational Creativity ⁄ Affective Computing ⁄ Brain-Computer Interface | 2022 |
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"A Good Algorithm Does Not Steal - It Imitates": The Originality Report as a Means of Measuring When a Music Generation Algorithm Copies Too Much | Zongyu Yin ⁄ Federico Reuben ⁄ Susan Stepney ⁄ Tom Collins | Music Generation ⁄ Machine Learning ⁄ Originality Evaluation | 2021 |
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"What Is Human?'' A Turing Test for Artistic Creativity | Antonio Daniele ⁄ Caroline Di Bernardi Luft ⁄ Nick Bryan-Kinns | Drawing ⁄ Embodiment ⁄ Turing Test ⁄ Bias ⁄ Artificial Intelligence ⁄ Computational Creativity ⁄ Interactive Art ⁄ Computational Art | 2021 |
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A Fusion of Deep and Shallow Learning to Predict Genres Based on Instrument and Timbre Features | Igor Vatolkin ⁄ Benedikt Adrian ⁄ Jurij Kuzmic | Instrument Recognition ⁄ Genre Recognition ⁄ Supervised Music Classification ⁄ Deep and Shallow Learning | 2021 |
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A Multi-objective Evolutionary Approach to Identify Relevant Audio Features for Music Segmentation | Igor Vatolkin ⁄ Marcel Koch ⁄ Meinard Müller | Music Segmentation ⁄ Evolutionary Multi-Objective Feature Selection | 2021 |
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A Swarm Grammar-Based Approach to Virtual World Generation | Yasin Raies ⁄ Sebastian Mammen | Procedural Content Generation ⁄ Multi-Agent Systems ⁄ Terrain Generation ⁄ Swarm Intelligence ⁄ Swarm Art | 2021 |
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Aesthetic Evaluation of Cellular Automata Configurations Using Spatial Complexity and Kolmogorov Complexity | Mohammad Ali Javaheri Javid | Computational Aesthetics ⁄ Cellular Automata ⁄ Information Theory ⁄ Spatial Complexity ⁄ Kolmogorov Complexity | 2021 |
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An Application for Evolutionary Music Composition Using Autoencoders | Robert Neil McArthur ⁄ Charles Patrick Martin | Algorithmic Music Composition ⁄ Interactive Evolutionary Computation ⁄ Autoencoder Neural Networks | 2021 |
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Auralization of Three-Dimensional Cellular Automata | Yuta Kariyado ⁄ Camilo Arevalo ⁄ Julián Villegas | Cellular Automata ⁄ Game of Life ⁄ Auralization | 2021 |
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Axial Generation: A Concretism-Inspired Method for Synthesizing Highly Varied Artworks | Edward Easton ⁄ Aniko Ekárt ⁄ Ulysses Bernardet | Evolutionary Computation ⁄ 2D and 3D Art Generation ⁄ Concretism | 2021 |
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Chord Embeddings: Analyzing What They Capture and Their Role for Next Chord Prediction and Artist Attribute Prediction | Allison Lahnala ⁄ Gauri Kambhatla ⁄ Jiajun Peng ⁄ Matthew Whitehead ⁄ Gillian Minnehan ⁄ Eric Guldan ⁄ Jonathan K. Kummerfeld ⁄ Anıl Çamcı ⁄ Rada Mihalcea | Chord Embeddings ⁄ Representation Learning ⁄ Musical Artificial Intelligence | 2021 |
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Co-creative Drawing with One-Shot Generative Models | Sabine Wieluch ⁄ Friedhelm Schwenker | Transformer ⁄ Co-Creative ⁄ One-Shot | 2021 |
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Convolutional Generative Adversarial Network, via Transfer Learning, for Traditional Scottish Music Generation | Francesco Marchetti ⁄ Callum Wilson ⁄ Cheyenne Powell ⁄ Edmondo Minisci ⁄ Annalisa Riccardi | Generative Adversarial Network ⁄ Transfer Learning ⁄ Convolutional Neural Network ⁄ Scottish Music | 2021 |
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Creating a Digital Mirror of Creative Practice | Colin Johnson | Music Composition ⁄ Computational Creativity ⁄ Optimisation ⁄ Creative Practice ⁄ Computer Composition ⁄ Reflective Practice ⁄ Autoethnography ⁄ Research by Design | 2021 |
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Dissecting Neural Networks Filter Responses for Artistic Style Transfer | Florian Uhde ⁄ Sanaz Mostaghim | Artistic Style Transfer ⁄ Filter Response ⁄ Neural Network | 2021 |
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Evolving Image Enhancement Pipelines | João Correia ⁄ Leonardo Vieira ⁄ Nereida Rodriguez-Fernandez ⁄ Juan Romero ⁄ Penousal Machado | Image Enhancement ⁄ Image Processing ⁄ Computer Vision ⁄ Evolutionary Computation ⁄ Genetic Programming | 2021 |
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Evolving Neural Style Transfer Blends | Simon Colton | Neural Style Transfer ⁄ Map-Elites ⁄ Casual Creators | 2021 |
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Exploring the Effect of Sampling Strategy on Movement Generation with Generative Neural Networks | Benedikte Wallace ⁄ Charles P. Martin ⁄ Jim Tørresen ⁄ Kristian Nymoen | Mixture Density Networks ⁄ Movement Generation ⁄ Generative Networks ⁄ Creative Prediction | 2021 |
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From Music to Image a Computational Creativity Approach | Luís Aleixo ⁄ H. Sofia Pinto ⁄ Nuno Correia | Computational Creativity ⁄ Music Analysis ⁄ Image Generation ⁄ Cross-Domain Associations ⁄ Genetic Algorithm | 2021 |
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Genre Recognition from Symbolic Music with CNNs | Edmund Dervakos ⁄ Natalia Kotsani ⁄ Giorgos Stamou | Artificial Intelligence ⁄ Machine Learning ⁄ Music Information Retrieval ⁄ Genre Classification | 2021 |
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Identification of Pure Painting Pigment Using Machine Learning Algorithms ⁜ | Ailin Chen ⁄ Rui Jesus ⁄ Márcia Vilarigues | Machine Learning ⁄ Neural Network ⁄ Artificial Intelligence ⁄ Pigment Unmixing ⁄ Pigment Identification ⁄ Painting Reconstruction ⁄ Hyperspectral Imaging ⁄ Visualization ⁄ Restoration | 2021 |
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Incremental Evolution of Stylized Images | Florian Uhde | Genetic Algorithm ⁄ Artistic Rendering ⁄ Computational Art | 2021 |
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Interactive, Efficient and Creative Image Generation Using Compositional Pattern-Producing Networks | Erlend Gjesteland Ekern ⁄ Björn Gambäck | Compositional Pattern-Producing Networks ⁄ Image Generation ⁄ Generative Adversarial Networks | 2021 |
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Mixed-Initiative Level Design with RL Brush | Omar Delarosa ⁄ Hang Dong ⁄ Mindy Ruan ⁄ Ahmed Khalifa ⁄ Julian Togelius | Mixed Initiative Tools ⁄ Reinforcement Learning ⁄ Procedural Content Generation | 2021 |
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Network Bending: Expressive Manipulation of Deep Generative Models | Terence Broad ⁄ Frederic Fol Leymarie ⁄ Mick Grierson | Neural Networks ⁄ Generative Models ⁄ Expressive Manipulation | 2021 |
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Parameter Tuning for Wavelet-Based Sound Event Detection Using Neural Networks | Pallav Raval ⁄ Jabez Christopher | Sound Event Detection ⁄ Audio Processing ⁄ Wavelet Transform ⁄ Artificial Neural Network | 2021 |
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Raga Recognition in Indian Classical Music Using Deep Learning | Devansh P. Shah ⁄ Nikhil M. Jagtap ⁄ Prathmesh T. Talekar ⁄ Kiran Gawande | Raga Recognition ⁄ Indian Classical Music ⁄ Music Information Retrieval ⁄ Deep Learning | 2021 |
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Sculpture Inspired Musical Composition | Francisco Braga ⁄ H. Sofia Pinto | Computational Creativity ⁄ Inspiration ⁄ Genetic Algorithm ⁄ Sculpture ⁄ Musical Composition | 2021 |
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SerumRNN: Step by Step Audio VST Effect Programming | Christopher Mitcheltree ⁄ Hideki Koike | Synthesizer Programming ⁄ Audio Effects ⁄ VST ⁄ Sound Design ⁄ Educational Machine Learning ⁄ Ensemble Modeling ⁄ Recurrent Neural Networks ⁄ Convolutional Neural Networks | 2021 |
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SyVMO: Synchronous Variable Markov Oracle for Modeling and Predicting Multi-part Musical Structures | Nádia Carvalho ⁄ Gilberto Bernardes | Automatic Music Generation ⁄ Pattern Analysis ⁄ Variable Markov Oracle ⁄ Context-Dependent ⁄ Variable-Length ⁄ Musical Composition | 2021 |
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The Enigma of Complexity | Jon McCormack ⁄ Camilo Cruz Gambardella ⁄ Andy Lomas | Complexity ⁄ Aesthetic Measure ⁄ Generative Art ⁄ Generative Design ⁄ Evolutionary Art ⁄ Fitness Measure | 2021 |
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The Simulated Emergence of Chord Function | Yui Uehara ⁄ Satoshi Tojo | Unsupervised Learning ⁄ Chord Classification ⁄ Hidden Markov Model ⁄ Hidden Semi-Markov Model ⁄ Neural Network | 2021 |
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A Deep Learning Neural Network for Classifying Good and Bad Photos | Stephen Lou Banal ⁄ Vic Ciesielski | Deep Learning ⁄ Aesthetics ⁄ Photography | 2020 |
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Adapting and Enhancing Evolutionary Art for Casual Creation | Simon Colton ⁄ Jon McCormack ⁄ Sebastian Berns ⁄ Elena Petrovskaya ⁄ Michael Cook | | 2020 |
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An Aesthetic-Based Fitness Measure and a Framework for Guidance of Evolutionary Design in Architecture | Manuel Muehlbauer ⁄ Jane Burry ⁄ Andy Song | Evolutionary Computation ⁄ Architectural Design ⁄ Grammar Evolution ⁄ Fitness Evaluation | 2020 |
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Coevolving Artistic Images Using OMNIREP | Moshe Sipper ⁄ Jason H. Moore ⁄ Ryan J. Urbanowicz | Evolutionary Algorithms ⁄ Evolutionary Art ⁄ Cooperative Coevolution ⁄ Interpretation | 2020 |
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Comparing Fuzzy Rule Based Approaches for Music Genre Classification | Frederik Heerde ⁄ Igor Vatolkin ⁄ Günter Rudolph | Fuzzy Rule Bases ⁄ Music Genre Recognition ⁄ Semantic Features | 2020 |
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Controlling Self-organization in Generative Creative Systems | Jonathan Young ⁄ Simon Colton | Artificial Chemistry ⁄ Artificial Life ⁄ Generative Creativity ⁄ Unsupervised Learning ⁄ Guided Self-Organization | 2020 |
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Emerging Technology System Evolution | Matthew Lewis | Emerging Technologies ⁄ Creative Systems ⁄ Interactive Evolution | 2020 |
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Emulation Games | Augusto Zubiaga ⁄ Lourdes Cilleruelo | Emulation Game ⁄ Computational Neuroscience ⁄ Epistemogony | 2020 |
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Fusion of Hilbert-Huang Transform and Deep Convolutional Neural Network for Predominant Musical Instruments Recognition | Xiaoquan Li ⁄ Kaiqi Wang ⁄ John Soraghan ⁄ Jinchang Ren | Predominant Musical Instrument Recognition ⁄ Convolutional Neural Network ⁄ Hilbert-Huang Transform | 2020 |
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Genetic Reverb: Synthesizing Artificial Reverberant Fields via Genetic Algorithms | Edward Ly ⁄ Julián Villegas | Convolution Reverb ⁄ Genetic Algorithms ⁄ Impulse Responses ⁄ Room Acoustics ⁄ Signal Processing | 2020 |
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Objective Evaluation of Tonal Fitness for Chord Progressions Using the Tonal Interval Space | María Navarro-Cáceres ⁄ Marcelo Caetano ⁄ Gilberto Bernardes | Chord Progression ⁄ Hierarchical Tension ⁄ Tonal Interval Space ⁄ Melodic Attraction ⁄ Consonance | 2020 |
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Portraits of No One: An Interactive Installation | Tiago Martins ⁄ João Correia ⁄ Sérgio Rebelo ⁄ João Bicker ⁄ Penousal Machado | Interactive Installation ⁄ Media Art ⁄ Artificial Intelligence ⁄ Computer Vision ⁄ Image Generation ⁄ Computer Graphics | 2020 |
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Quantum Zentanglement: Combining Picbreeder and Wave Function Collapse to Create Zentangles extregistered | Anna Krolikowski ⁄ Sarah Friday ⁄ Alice Quintanilla ⁄ Jacob Schrum | Zentangle ⁄ Compositional Pattern Producing Networks ⁄ Wave Function Collapse ⁄ Neuroevolution ⁄ Interactive Evolution | 2020 |
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Sound Cells in Genetic Improvisation: An Evolutionary Model for Improvised Music | Sebastian Trump | Evolutionary Algorithm ⁄ Musical Improvisation ⁄ Computational Analysis | 2020 |
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Understanding Aesthetic Evaluation Using Deep Learning ⁜ | Jon McCormack ⁄ Andy Lomas | Evolutionary Art ⁄ Aesthetics ⁄ Aesthetic Measure ⁄ Convolutional Neural Networks ⁄ Dimension Reduction ⁄ Morphogenesis | 2020 |
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Adversarial Evolution and Deep Learning - How Does an Artist Play with Our Visual System? | Alan Blair | Evolutionary Art ⁄ Ai-Generated Art ⁄ Artist-Critic Coevolution ⁄ Adversarial Training ⁄ Computational Creativity | 2019 |
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Automatic Jazz Melody Composition Through a Learning-Based Genetic Algorithm | Yong-Wook Nam ⁄ Yong-Hyuk Kim | Genetic Algorithm ⁄ Automatic Composing ⁄ Geometric Crossover | 2019 |
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Automatically Generating Engaging Presentation Slide Decks | Thomas Winters ⁄ Kory W. Mathewson | Computer-Aided and Computational Creativity ⁄ Generation ⁄ Computational Intelligence for Human Creativity | 2019 |
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Autonomy, Authenticity, Authorship and Intention in Computer Generated Art | Jon McCormack ⁄ Toby Gifford ⁄ Patrick Hutchings | Autonomy ⁄ Authenticity ⁄ Computer Art ⁄ Aesthetics ⁄ Authorship | 2019 |
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Camera Obscurer: Generative Art for Design Inspiration | Dilpreet Singh ⁄ Nina Rajcic ⁄ Simon Colton ⁄ Jon McCormack | | 2019 |
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Comparing Models for Harmony Prediction in an Interactive Audio Looper | Benedikte Wallace ⁄ Charles P. Martin | RNN ⁄ Deep Learning ⁄ Music Interaction ⁄ Machine Improvisation | 2019 |
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Deep Learning Concepts for Evolutionary Art | Fazle Tanjil ⁄ Brian Ross | Deep Convolutional Neural Network ⁄ Genetic Programming ⁄ Evolutionary Art | 2019 |
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Emojinating: Evolving Emoji Blends | João M. Cunha ⁄ Nuno Lourenço ⁄ João Correia ⁄ Pedro Martins ⁄ Penousal Machado | Evolutionary Algorithm ⁄ Emoji ⁄ Interactive Evolutionary Computation ⁄ Visual Blending | 2019 |
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EvoChef: Show Me What to Cook! Artificial Evolution of Culinary Arts | Hajira Jabeen ⁄ Nargis Tahara ⁄ Jens Lehmann | Recipe ⁄ Evolutionary Algorithms ⁄ Culinary Art ⁄ Genetic Algorithm | 2019 |
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Evolutionary Games for Audiovisual Works: Exploring the Demographic Prisoner's Dilemma | Stefano Kalonaris | Evolutionary Games ⁄ Demographic Prisoner'S Dilemma ⁄ Computational Aesthetics | 2019 |
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Evolutionary Multi-objective Training Set Selection of Data Instances and Augmentations for Vocal Detection | Igor Vatolkin ⁄ Daniel Stoller | Vocal Detection ⁄ Evolutionary Multi-Objective Training Set Selectio ⁄ Data Augmentation | 2019 |
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Exploring Transfer Functions in Evolved CTRNNs for Music Generation | Steffan Ianigro ⁄ Oliver Bown | Continuous Time Recurrent Neural Network ⁄ Novelty Search ⁄ Audio Synthesis ⁄ Generative Music | 2019 |
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Paintings, Polygons and Plant Propagation | Misha Paauw ⁄ Daan Berg | Paintings ⁄ Polygons ⁄ Plant Propagation Algorithm ⁄ Simulated Annealing ⁄ Stochastic Hillclimbing | 2019 |
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Stochastic Synthesizer Patch Exploration in Edisyn | Sean Luke | Synthesizer Patch Design ⁄ Interactive Evolutionary Computation | 2019 |
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Swarm-Based Identification of Animation Key Points from 2D-medialness Maps ⁜ | Prashant Aparajeya ⁄ Frederic Fol Leymarie ⁄ Mohammad Majid al-Rifaie | Line of Action ⁄ Medialness ⁄ Dispersive Flies Optimisation ⁄ Swarm Intelligence ⁄ Dominant Points ⁄ Animation | 2019 |
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Tired of Choosing? Just Add Structure and Virtual Reality | Edward Easton ⁄ Ulysses Bernardet ⁄ Aniko Ekart | User Fatigue ⁄ Interactive Evolutionary Computation ⁄ Virtual Reality | 2019 |
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Adaptive Interface for Mapping Body Movements to Sounds | Dimitrije Marković ⁄ Nebojša Malešević | | 2018 |
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Co-evolving Melodies and Harmonization in Evolutionary Music Composition | Olav Olseng ⁄ Björn Gambäck | | 2018 |
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Construction of a Repertoire of Analog Form-Finding Techniques as a Basis for Computational Morphological Exploration in Design and Architecture | Ever Patiño ⁄ Jorge Maya | Form-Finding ⁄ Morphogenetic Design ⁄ Bio-Inspiration ⁄ Form Generation ⁄ Generative Design | 2018 |
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Deep Interactive Evolution | Philip Bontrager ⁄ Wending Lin ⁄ Julian Togelius ⁄ Sebastian Risi | | 2018 |
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Dynamical Music with Musical Boolean Networks | George Gabriel ⁄ Susan Stepney | Music ⁄ Dynamical Systems ⁄ Boolean Networks ⁄ Computer-Assisted Composition | 2018 |
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evoExplore: Multiscale Visualization of Evolutionary Histories in Virtual Reality | Justin Kelly ⁄ Christian Jacob | Evolutionary Design ⁄ Multiscale ⁄ Information Visualization ⁄ Game Engine ⁄ Virtual Reality | 2018 |
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Evotype: Towards the Evolution of Type Stencils ⁜ | Tiago Martins ⁄ João Correia ⁄ Ernesto Costa ⁄ Penousal Machado | Evolutionary Computation ⁄ Evolutionary Design ⁄ Automatic Fitness Assignment ⁄ Type Design ⁄ Stencil | 2018 |
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Expressive Piano Music Playing Using a Kalman Filter | Alexandra Bonnici ⁄ Maria Mifsud ⁄ Kenneth P. Camilleri | | 2018 |
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Generating Drum Rhythms Through Data-Driven Conceptual Blending of Features and Genetic Algorithms | Maximos Kaliakatsos-Papakostas | Conceptual Blending ⁄ Drum Rhythms ⁄ Genetic Algorithms | 2018 |
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Generative Solid Modelling Employing Natural Language Understanding and 3D Data | Marinos Koutsomichalis ⁄ Björn Gambäck | | 2018 |
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Learning as Performance: Autoencoding and Generating Dance Movements in Real Time | Alexander Berman ⁄ Valencia James | Human-Computer Co-Creativity ⁄ Movement Generation ⁄ Real-Time Learning ⁄ Autoencoder | 2018 |
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Medical Art Therapy of the Future: Building an Interactive Virtual Underwater World in a Children's Hospital | Ludivine Lechat ⁄ Lieven Menschaert ⁄ Tom De Smedt ⁄ Lucas Nijs ⁄ Monica Dhar ⁄ Koen Norga ⁄ Jaan Toelen | Procedural Generation ⁄ Autonomous Agents ⁄ Motion Sensing ⁄ Quality of Life ⁄ Evidence-Based | 2018 |
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Musical Organisms | Anna Lindemann ⁄ Eric Lindemann | | 2018 |
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Non-photorealistic Rendering with Cartesian Genetic Programming Using Graphics Processing Units | Illya Bakurov ⁄ Brian Ross | Non-Photorealistic Rendering ⁄ Cartesian Genetic Programming ⁄ Graphics Processing Units ⁄ Evolutionary Art | 2018 |
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On Collaborator Selection in Creative Agent Societies: An Evolutionary Art Case Study | Simo Linkola ⁄ Otto Hantula | Computational Social Creativity ⁄ Evolutionary Art ⁄ Collaboration ⁄ Learning From Experience | 2018 |
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RoboJam: A Musical Mixture Density Network for Collaborative Touchscreen Interaction | Charles Patrick Martin ⁄ Jim Torresen | Artificial Neural Networks ⁄ Musical Artificial Intelligence ⁄ Mobile Music ⁄ Collaboration ⁄ Intelligent Agents | 2018 |
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The Light Show: Flashing Fireflies Gathering and Flying over Digital Images | Paulo Urbano | | 2018 |
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Towards a General Framework for Artistic Style Transfer | Florian Uhde ⁄ Sanaz Mostaghim | | 2018 |
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Towards Partially Automatic Search of Edge Bundling Parameters | Evgheni Polisciuc ⁄ Filipe Assunção ⁄ Penousal Machado | Information Visualization ⁄ Edge Bundling ⁄ Graph Representation ⁄ Genetic Algorithm | 2018 |
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Visual Art Inspired by the Collective Feeding Behavior of Sand-Bubbler Crabs | Hendrik Richter | | 2018 |
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A Kind of Bio-inspired Learning of mUsic stylE | Roberto De Prisco ⁄ Delfina Malandrino ⁄ Gianluca Zaccagnino ⁄ Rocco Zaccagnino ⁄ Rosalba Zizza | | 2017 |
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A Swarm Environment for Experimental Performance and Improvisation | Frank Mauceri ⁄ Stephen M. Majercik | Interactive Human/Computer Music Improvisation ⁄ Swarm Intelligence | 2017 |
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Algorithmic Songwriting with ALYSIA | Margareta Ackerman ⁄ David Loker | Algorithmic Composition ⁄ Machine Learning ⁄ Songwriting | 2017 |
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Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test | Yasser S. Arenas Rebolledo ⁄ Peter Putten ⁄ Maarten H. Lamers | | 2017 |
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Automated Shape Design by Grammatical Evolution | Manuel Muehlbauer ⁄ Jane Burry ⁄ Andy Song | Shape Generation ⁄ Design ⁄ Genetic Programming | 2017 |
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Clustering Agents for the Evolution of Autonomous Musical Fitness | Róisín Loughran ⁄ Michael O'Neill | Algorithmic Composition ⁄ Grammatical Evolution ⁄ Clustering ⁄ Self-Adaptive System ⁄ Autonomous Fitness Function | 2017 |
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Deep Artificial Composer: A Creative Neural Network Model for Automated Melody Generation | Florian Colombo ⁄ Alexander Seeholzer ⁄ Wulfram Gerstner | Automated Music Composition ⁄ Deep Neural Networks ⁄ Sequence Learning ⁄ Evaluation of Generative Models | 2017 |
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Evaluation Rules for Evolutionary Generation of Drum Patterns in Jazz Solos | Fabian Ostermann ⁄ Igor Vatolkin ⁄ Günter Rudolph | Evolutionary Music Generation ⁄ Rhythm Generation ⁄ Jazz Solo Accompaniment | 2017 |
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EvoFashion: Customising Fashion Through Evolution | Nuno Lourenço ⁄ Filipe Assunção ⁄ Catarina Maçãs ⁄ Penousal Machado | Evolutionary Algorithm ⁄ Fashion Design ⁄ Interactive Evolutionary Computation ⁄ Product Customisation | 2017 |
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Evolutionary Image Transition Using Random Walks | Aneta Neumann ⁄ Bradley Alexander ⁄ Frank Neumann | | 2017 |
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Evolved Aesthetic Analogies to Improve Artistic Experience | Aidan Breen ⁄ Colm O'Riordan ⁄ Jerome Sheahan | Computational Evolution ⁄ Genetic Algorithms ⁄ Genetic Programming ⁄ Grammatical Evolution Computational Analogy ⁄ Aesthetic Analogy | 2017 |
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Evolving Mondrian-Style Artworks | Miri Weiss Cohen ⁄ Leticia Cherchiglia ⁄ Rachel Costa | Art-Style Mondrian ⁄ Genetic Algorithm ⁄ Computer Art | 2017 |
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Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines | Sam D. Verkoelen ⁄ Maarten H. Lamers ⁄ Peter Putten | | 2017 |
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Fashion Design Aid System with Application of Interactive Genetic Algorithms | Nazanin Alsadat Tabatabaei Anaraki | Fashion Design ⁄ Interactive Genetic Algorithm ⁄ Artificial Evolution ⁄ Human-Computer Interface | 2017 |
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Generalisation Performance of Western Instrument Recognition Models in Polyphonic Mixtures with Ethnic Samples | Igor Vatolkin | Music Instrument Recognition ⁄ Evolutionary Multi-Objective Feature Selection ⁄ Generalisation Performance of Classification Model | 2017 |
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Generating Polyphonic Music Using Tied Parallel Networks | Daniel D. Johnson | | 2017 |
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Melody Retrieval and Classification Using Biologically-Inspired Techniques | Dimitrios Bountouridis ⁄ Dan Brown ⁄ Hendrik Vincent Koops ⁄ Frans Wiering ⁄ Remco C. Veltkamp | | 2017 |
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Mixed-Initiative Creative Drawing with webIconoscope | Antonios Liapis | | 2017 |
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Niche Constructing Drawing Robots ⁜ | Jon McCormack | Drawing Robots | 2017 |
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On Symmetry, Aesthetics and Quantifying Symmetrical Complexity | Mohammad Majid al-Rifaie ⁄ Anna Ursyn ⁄ Robert Zimmer ⁄ Mohammad Ali Javaheri Javid | Human Aesthetic Perception ⁄ Symmetry and Complexity ⁄ Aesthetics ⁄ Swarm Intelligence ⁄ Dispersive Flies Optimisation | 2017 |
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Play it Again: Evolved Audio Effects and Synthesizer Programming | Benjamin D. Smith | Sound Synthesis ⁄ Machine Learning ⁄ Adaptive Genetic Algorithms ⁄ Audio Effects | 2017 |
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Predicting Expressive Bow Controls for Violin and Viola | Lauren Jane Yu ⁄ Andrea Pohoreckyj Danyluk | Musical Expression ⁄ Machine Learning ⁄ Violin ⁄ Viola ⁄ Bow Articulation | 2017 |
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Towards Polyphony Reconstruction Using Multidimensional Multiple Sequence Alignment | Dimitrios Bountouridis ⁄ Frans Wiering ⁄ Dan Brown ⁄ Remco C. Veltkamp | | 2017 |
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Using Autonomous Agents to Improvise Music Compositions in Real-Time | Patrick Hutchings ⁄ Jon McCormack | Multi-Agent Systems ⁄ Music Composition ⁄ Artificial Neural Networks | 2017 |
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A Comparison Between Representations for Evolving Images | Alessandro Re ⁄ Mauro Castelli ⁄ Leonardo Vanneschi | Genetic Programming ⁄ Image Representation ⁄ Locality | 2016 |
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An Evolutionary Composer for Real-Time Background Music | Roberto De Prisco ⁄ Delfina Malandrino ⁄ Gianluca Zaccagnino ⁄ Rocco Zaccagnino | | 2016 |
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Animating Typescript Using Aesthetically Evolved Images | Ashley Mills | Aesthetic Evolution Animated ⁄ Animated Typeface ⁄ Typescript | 2016 |
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Augmenting Live Coding with Evolved Patterns | Simon Hickinbotham ⁄ Susan Stepney | | 2016 |
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Computer-Aided Musical Orchestration Using an Artificial Immune System | José Abreu ⁄ Marcelo Caetano ⁄ Rui Penha | | 2016 |
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Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure | Mohammad Ali Javaheri Javid ⁄ Tim Blackwell ⁄ Robert Zimmer ⁄ Mohammad Majid al-Rifaie | Human Aesthetic Judgements ⁄ Spatial Complexity ⁄ Information Theory ⁄ Symmetry ⁄ Complexity | 2016 |
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Evolving Atomic Aesthetics and Dynamics | Edward Davies ⁄ Phillip Tew ⁄ David Glowacki ⁄ Jim Smith ⁄ Thomas Mitchell | Aesthetic Evolution ⁄ Evolutionary Computation ⁄ Interactive Evolutionary Computation ⁄ Molecular Aesthetics | 2016 |
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Evolving L-Systems with Musical Notes | Ana Rodrigues ⁄ Ernesto Costa ⁄ Amílcar Cardoso ⁄ Penousal Machado ⁄ Tiago Cruz | Evolutionary Environment ⁄ Generative Music ⁄ Interactive Genetic Algorithm ⁄ L-Systems ⁄ Sound Visualization | 2016 |
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Exploring the Visual Styles of Arcade Game Assets | Antonios Liapis | | 2016 |
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Fitness and Novelty in Evolutionary Art | Adriano Vinhas ⁄ Filipe Assunção ⁄ João Correia ⁄ Aniko Ekárt ⁄ Penousal Machado | Novelty Search ⁄ Evolutionary Art ⁄ Multi-Objective Optimisation | 2016 |
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Grammatical Music Composition with Dissimilarity Driven Hill Climbing | Róisín Loughran ⁄ James McDermott ⁄ Michael O'Neill | Algorithmic Composition ⁄ Hill-Climbing ⁄ Grammar | 2016 |
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Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering | Tieta Putri ⁄ Ramakrishnan Mukundan | Computational Intelligence ⁄ Non-Photorealistic Rendering ⁄ Brush Stroke Extraction ⁄ Painterly Rendering ⁄ Flock Simulation ⁄ Autonomous Agents ⁄ Swarm Intelligence | 2016 |
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MetaCompose: A Compositional Evolutionary Music Composer ⁜ | Marco Scirea ⁄ Julian Togelius ⁄ Peter Eklund ⁄ Sebastian Risi | Evolutionary Computing ⁄ Genetic Algorithm ⁄ Music Generation | 2016 |
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Plecto: A Low-Level Interactive Genetic Algorithm for the Evolution of Audio | Steffan Ianigro ⁄ Oliver Bown | Neural Network ⁄ Genetic Algorithm ⁄ Evolution ⁄ Interaction Design | 2016 |
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Towards Adaptive Evolutionary Architecture | Sebastian Hølt Bak ⁄ Nina Rask ⁄ Sebastian Risi | Evolutionary Computation ⁄ Interactive Evolution ⁄ Architecture ⁄ Artificial Life | 2016 |
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`Turingalila' Visual Music on the Theme of Morphogenesis | Terry Trickett | Alan Turing ⁄ Morphogenesis ⁄ Turing Patterns ⁄ Visual Music ⁄ Germaine Tailleferre ⁄ Clarinet ⁄ Biological Mathematics | 2016 |
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A Genetic Programming Approach to Generating Musical Compositions | David M. Hofmann | Automated Music Generation ⁄ Multi-Objective Genetic Programming ⁄ Domain-Specific Languages | 2015 |
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AudioInSpace: Exploring the Creative Fusion of Generative Audio, Visuals and Gameplay | Amy K. Hoover ⁄ William Cachia ⁄ Antonios Liapis ⁄ Georgios N. Yannakakis | | 2015 |
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Automatic Generation of Chord Progressions with an Artificial Immune System | María Navarro ⁄ Marcelo Caetano ⁄ Gilberto Bernardes ⁄ Leandro Nunes Castro ⁄ Juan Manuel Corchado | Artificial Immune Systems ⁄ Chord Progressions ⁄ Harmony ⁄ Consonance | 2015 |
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Avoidance Drawings Evolved Using Virtual Drawing Robots | Gary Greenfield | | 2015 |
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Biological Content Generation: Evolving Game Terrains Through Living Organisms | Wim Eck ⁄ Maarten H. Lamers | Bio-Digital Hybrid Systems ⁄ Living Organisms ⁄ Virtual Terrain ⁄ Computer Games ⁄ Procedural Content Generation ⁄ Fungi ⁄ Bacteria | 2015 |
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Chorale Music Splicing System: An Algorithmic Music Composer Inspired by Molecular Splicing | Clelia De Felice ⁄ Roberto De Prisco ⁄ Delfina Malandrino ⁄ Gianluca Zaccagnino ⁄ Rocco Zaccagnino ⁄ Rosalba Zizza | | 2015 |
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DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations | Jinhong Zhang ⁄ Rasmus Taarnby ⁄ Antonios Liapis ⁄ Sebastian Risi | | 2015 |
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Echo | Christoph Klemmt ⁄ Rajat Sodhi | Architecture ⁄ Sound ⁄ Data ⁄ Form ⁄ Reassignment ⁄ Echo | 2015 |
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Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation | Kate Reed ⁄ Duncan F. Gillies | Chair Design ⁄ Generative Design ⁄ Fitness Sharing ⁄ Multimodel Evolutionary Algorithms | 2015 |
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Evotype: Evolutionary Type Design | Tiago Martins ⁄ João Correia ⁄ Ernesto Costa ⁄ Penousal Machado | Type Design ⁄ Evolutionary Design ⁄ Island Model | 2015 |
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Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images | Allan Campbell ⁄ Vic Ciesielski ⁄ A. K. Qin | Computational Aesthetics ⁄ Deep Learning ⁄ Evolved Abstract Images | 2015 |
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FuXi: A Fish-Driven Instrument for Real-Time Music Performance | João Cordeiro | Fish-Driven Instrument ⁄ Electroacoustic Music ⁄ NIME ⁄ Human-Computer Interaction ⁄ Improvisation ⁄ Indeterminism | 2015 |
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Generative Music with Stochastic Diffusion Search | Asmaa Majid Al-Rifaie ⁄ Mohammad Majid al-Rifaie | Swarm Intelligence ⁄ Stochastic Diffusion Search ⁄ Generative Music ⁄ Nature-Inspired Algorithm | 2015 |
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Interior Illumination Design Using Genetic Programming | Kelly Moylan ⁄ Brian Ross | Illumination ⁄ Genetic Programming ⁄ Radiance ⁄ Many-Objective Optimization | 2015 |
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Interpretability of Music Classification as a Criterion for Evolutionary Multi-objective Feature Selection | Igor Vatolkin ⁄ Günter Rudolph ⁄ Claus Weihs | Interpretable Music Classification ⁄ Evolutionary Multi-Objective Optimisation ⁄ Feature Selection | 2015 |
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Lichtsuchende: Exploring the Emergence of a Cybernetic Society ⁜ | Dave Murray-Rust ⁄ Rocio Jungenfeld | | 2015 |
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Moody Music Generator: Characterising Control Parameters Using Crowdsourcing | Marco Scirea ⁄ Mark J. Nelson ⁄ Julian Togelius | | 2015 |
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Music with Unconventional Computing: Towards a Step Sequencer from Plasmodium of Physarum Polycephalum | Edward Braund ⁄ Eduardo Miranda | Physarum Polycephalum ⁄ Sonification ⁄ Unconventional Computing ⁄ Computer Music ⁄ Future Music ⁄ Biomusic ⁄ Step Sequencer ⁄ Bionic Engineering | 2015 |
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On the Stylistic Evolution of a Society of Virtual Melody Composers | Valerio Velardo ⁄ Mauro Vallati | Stylistic Evolution ⁄ Melody Generation ⁄ Memetic Approach ⁄ Computational Creativity | 2015 |
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Schemographe: Application for a New Representation Technique and Methodology of Analysis in Tonal Harmony | Anna Shvets ⁄ Myriam Desainte-Catherine | | 2015 |
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The Sound Digestive System: A Strategy for Music and Sound Composition | Juan Manuel Escalante | Sound Synthesis ⁄ Music ⁄ Generative ⁄ Algorithm | 2015 |
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Toward Certain Sonic Properties of an Audio Feedback System by Evolutionary Control of Second-Order Structures | Seunghun Kim ⁄ Juhan Nam ⁄ Graham Wakefield | Audio Feedback ⁄ Evolutionary Algorithm | 2015 |
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Towards an Evolutionary Computational Approach to Articulatory Vocal Synthesis with PRAAT | Jared Drayton ⁄ Eduardo Miranda | Articulatory Vocal Synthesis ⁄ Vocal Synthesis ⁄ Evolutionary Computing ⁄ Speech ⁄ PRAAT ⁄ Genetic Algorithms | 2015 |
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A Complexity Approach for Identifying Aesthetic Composite Landscapes | Adrian Carballal ⁄ Rebeca Perez ⁄ Antonino Santos ⁄ Luz Castro | | 2014 |
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A Novelty Search and Power-Law-Based Genetic Algorithm for Exploring Harmonic Spaces in J.S. Bach Chorales | Bill Manaris ⁄ David Johnson ⁄ Yiorgos Vassilandonakis | Novelty Search ⁄ Genetic Algorithm ⁄ Markov Model ⁄ Harmony ⁄ Generative Music | 2014 |
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An Indirect Fitness Scheme for Automated Evolution of Aesthetic Images | Gary Greenfield | | 2014 |
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An Interface for Fitness Function Design ⁜ | Penousal Machado ⁄ Tiago Martins ⁄ Hugo Amaro ⁄ Pedro H. Abreu | Ant Paintings ⁄ Fitness Function ⁄ Autonomous Evolutionary Art | 2014 |
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Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems | Luz Castro ⁄ Rebeca Perez ⁄ Antonino Santos ⁄ Adrian Carballal | | 2014 |
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Balancing Act: Variation and Utility in Evolutionary Art | Jon McCormack | Evolutionary Art ⁄ Aesthetics ⁄ Artificial Life ⁄ Genotype-Phenotype Mapping | 2014 |
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Evolving an Aircraft Using a Parametric Design System | Jonathan Byrne ⁄ Philip Cardiff ⁄ Anthony Brabazon ⁄ Michael O'Neill | | 2014 |
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Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value | Andrew Bishop ⁄ Vic Ciesielski ⁄ Karen Trist | Genetic Programming ⁄ Feature Construction ⁄ Image Aesthetics | 2014 |
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Genomic: Evolving Sound Treatments Using Genetic Algorithms | Thomas M. Stoll | | 2014 |
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Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis | Jonathan Eisenmann ⁄ Matthew Lewis ⁄ Rick Parent | Interactive Evolution ⁄ Sensitivity Analysis ⁄ Probabilistic Genetic Operators | 2014 |
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Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits | Miguel Nicolau ⁄ Dan Costelloe | | 2014 |
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Aesthetic Measures for Evolutionary Vase Design ⁜ | Kate Reed | | 2013 |
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Aesthetics, Art, Evolution | Jon McCormack | Evolutionary Art ⁄ Art Theory ⁄ Aesthetics | 2013 |
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Application of an Island Model Genetic Algorithm for a Multi-track Music Segmentation Problem | Brigitte Rafael ⁄ Michael Affenzeller ⁄ Stefan Wagner | | 2013 |
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Biologically-Inspired Motion Pattern Design of Multi-legged Creatures | Shihui Guo ⁄ Safa Tharib ⁄ Jian Chang ⁄ Jianjun Zhang | Computer Animation ⁄ Character Motion ⁄ Multi-Legged Creatures | 2013 |
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Darwinian Pianos: Realtime Composition Based on Competitive Evolutionary Process | Guido Kramann | Evolutionary Music ⁄ Minimal Music ⁄ Algorithmic Composition ⁄ Genetic Algorithms ⁄ Realtime Systems | 2013 |
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Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints | Patrick Janssen ⁄ Vignesh Kaushik | Evolutionary ⁄ Multi-Criteria Optimization ⁄ Constraints ⁄ Encoding ⁄ Decoding | 2013 |
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evoDrummer: Deriving Rhythmic Patterns through Interactive Genetic Algorithms | Maximos A. Kaliakatsos-Papakostas ⁄ Andreas Floros ⁄ Michael N. Vrahatis | | 2013 |
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Evolving Glitch Art | Eelco Heijer | | 2013 |
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EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design | Mario García-Valdez ⁄ Leonardo Trujillo ⁄ Francisco Vega ⁄ Juan Julián Merelo Guervós ⁄ Gustavo Olague | Interactive Evolution ⁄ Collaborative Design ⁄ Evolutionary Art ⁄ Cloud Computing | 2013 |
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Feature Selection and Novelty in Computational Aesthetics | João Correia ⁄ Penousal Machado ⁄ Juan Romero ⁄ Adrian Carballal | | 2013 |
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Finding Image Features Associated with High Aesthetic Value by Machine Learning | Vic Ciesielski ⁄ Perry Barile ⁄ Karen Trist | Evolutionary Art ⁄ Genetic Art ⁄ Feature Extraction ⁄ Feature Selection | 2013 |
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Inverse Mapping with Sensitivity Analysis for Partial Selection in Interactive Evolution | Jonathan Eisenmann ⁄ Matthew Lewis ⁄ Rick Parent | Interactive Evolution ⁄ Sensitivity Analysis ⁄ Inverse Mapping | 2013 |
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Sentient World: Human-Based Procedural Cartography | Antonios Liapis ⁄ Georgios N. Yannakakis ⁄ Julian Togelius | | 2013 |
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Swarmic Paintings and Colour Attention | Mohammad Majid al-Rifaie ⁄ John Mark Bishop | | 2013 |
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Swarmic Sketches and Attention Mechanism | Mohammad Majid al-Rifaie ⁄ John Mark Bishop | Stochastic Diffusion Search ⁄ Particle Swarm Optimisation ⁄ Sketching ⁄ Drawing ⁄ Attention | 2013 |
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A Computational Environment for the Evolutionary Sound Synthesis of Birdsongs | José Fornari | Evolutionary Algorithm ⁄ Birdsong ⁄ Soundscape | 2012 |
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A Local Search Interface for Interactive Evolutionary Architectural Design | Jonathan Byrne ⁄ Erik Hemberg ⁄ Anthony Brabazon ⁄ Michael O'Neill | | 2012 |
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A Platform for Evolving Controllers for Simulated Drawing Robots | Gary Greenfield | | 2012 |
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Aesthetic 3D Model Evolution ⁜ | Steve Bergen ⁄ Brian Ross | Aesthetics ⁄ L-Systems ⁄ 3D Models ⁄ Genetic Programming ⁄ Multi-Objective Evaluation | 2012 |
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Evolving a Library of Artistic Scene Descriptors | Simon Colton | | 2012 |
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Evolving Pop Art Using Scalable Vector Graphics | Heijer Eelco ⁄ A. E. Eiben | | 2012 |
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Expression-Based Evolution of Faces | Penousal Machado ⁄ João Correia ⁄ Juan Romero | Evolutionary Art ⁄ Automatic Fitness Assignment ⁄ Face Detection | 2012 |
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Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? | Colin Johnson | | 2012 |
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Fuzzy Rule Based System Ensemble for Music Genre Classification | Francisco Fernández ⁄ Francisco Chávez | | 2012 |
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Generative Choreography: Animating in Real-Time Dancing Avatars | Rui Filipe Antunes ⁄ Frederic Fol Leymarie | | 2012 |
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Genetic Programming for Musical Sound Analysis | Róisín Loughran ⁄ Jacqueline Walker ⁄ Michael O'Neill ⁄ James McDermott | Musical Information Retrieval ⁄ Timbre ⁄ Genetic Programming | 2012 |
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Graph Grammars as a Representation for Interactive Evolutionary 3D Design | James McDermott | | 2012 |
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Interactive Evolution of 8-Bit Melodies with Genetic Programming towards Finding Aesthetic Measures for Sound | Maximos A. Kaliakatsos-Papakostas ⁄ Michael G. Epitropakis ⁄ Andreas Floros ⁄ Michael N. Vrahatis | | 2012 |
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Investigating Aesthetic Features to Model Human Preference in Evolutionary Art | Yang Li ⁄ Chang-Jun Hu ⁄ Ming Chen ⁄ Jingyuan Hu | Aesthetic Learning ⁄ Evolutionary Art ⁄ Interactive Evolutionary Computation ⁄ Computational Aesthetics | 2012 |
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Learning Comparative User Models for Accelerating Human-Computer Collaborative Search | Gregory S. Hornby ⁄ Josh Bongard | Evolutionary Design ⁄ Interactive Evolutionary Algorithm | 2012 |
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Maintaining Population Diversity in Evolutionary Art | Heijer Eelco ⁄ A. E. Eiben | | 2012 |
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Polyphonic Transcription: Exploring a Hybrid of Tone Models and Particle Swarm Optimisation | Somnuk Phon-Amnuaisuk | Polyphonic Music Transcription ⁄ Hybrid of Tone-Models ⁄ Particle Swarm Optimisation | 2012 |
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Populations of Populations: Composing with Multiple Evolutionary Algorithms | Arne Eigenfeldt ⁄ Philippe Pasquier | Biological Inspired Music ⁄ Genetic Algorithms ⁄ Evolutionary Music | 2012 |
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Reinforcement Learning and the Creative, Automated Music Improviser | Benjamin D. Smith ⁄ Guy E. Garnett | Computational Creativity ⁄ Machine Learning ⁄ Music ⁄ Composition ⁄ Reinforcement Learning ⁄ Adaptive Resonance Theory | 2012 |
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The Traveling Percussionist | Phil Lopes ⁄ Paulo Urbano | Generative Music ⁄ State Space Search ⁄ Optimization ⁄ Sound Morphing | 2012 |
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A Customizable Recognizer for Orchestral Conducting Gestures Based on Neural Networks | Roberto De Prisco ⁄ Paolo Sabatino ⁄ Gianluca Zaccagnino ⁄ Rocco Zaccagnino | | 2011 |
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A Genetic Algorithm for Dodecaphonic Compositions | Roberto De Prisco ⁄ Gianluca Zaccagnino ⁄ Rocco Zaccagnino | | 2011 |
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A Sonic Eco-System of Self-Organising Musical Agents | Arne Eigenfeldt ⁄ Philippe Pasquier | Sonic Eco-System ⁄ Artificial Life ⁄ Self-Organisation | 2011 |
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Aesthetic Classification and Sorting Based on Image Compression | Juan Romero ⁄ Penousal Machado ⁄ Adrian Carballal ⁄ Olga Osorio | | 2011 |
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Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design | Jonathan Byrne ⁄ Michael Fenton ⁄ Erik Hemberg ⁄ James McDermott ⁄ Michael O'Neill ⁄ Elizabeth Shotton ⁄ Ciaran Nally | | 2011 |
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Creating Choreography with Interactive Evolutionary Algorithms | Jonathan Eisenmann ⁄ Benjamin Schroeder ⁄ Matthew Lewis ⁄ Rick Parent | Evolutionary Design ⁄ Animation ⁄ Interaction Techniques ⁄ Choreography ⁄ Behavioral Systems | 2011 |
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Evolution of Architectural Floor Plans | Robert W. J. Flack ⁄ Brian Ross | Evolutionary Design ⁄ Floor Planning ⁄ Genetic Algorithms ⁄ Multi-Objective Optimisation ⁄ Pareto Ranking ⁄ Ranked Sum | 2011 |
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Evolving Art Using Multiple Aesthetic Measures | Heijer Eelco ⁄ A. E. Eiben | | 2011 |
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Evolving Four-Part Harmony Using Genetic Algorithms | Patrick Donnelly ⁄ John Sheppard | Genetic Algorithm ⁄ Evolutionary Programming ⁄ Melody ⁄ Harmony ⁄ Rhythm ⁄ Music Composition | 2011 |
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Evolving Textures from High Level Descriptions: Gray with an Accent Color | Craig Reynolds | Texture Synthesis ⁄ Evolutionary Computation ⁄ Genetic Programming ⁄ Evolutionary Art ⁄ Design ⁄ Tool | 2011 |
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Generative Art Inspired by Nature, Using NodeBox | Tom De Smedt ⁄ Ludivine Lechat ⁄ Walter Daelemans | Computer Graphics ⁄ Generative Art ⁄ Emergence ⁄ Natural Language Processing | 2011 |
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Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture | Liraz Mor ⁄ Chao Liu ⁄ Sebastian Mammen | Interactive Art ⁄ Architectural Design ⁄ Swarm Dynamics ⁄ Computational Development | 2011 |
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iSoundScape: Adaptive Walk on a Fitness Soundscape | Reiji Suzuki ⁄ Souichiro Yamaguchi ⁄ Martin L. Cody ⁄ Charles E. Taylor ⁄ Takaya Arita | Interactive Evolutionary Computation ⁄ Musical Composition ⁄ Fitness Landscape ⁄ Surround Sound ⁄ Birdsong ⁄ Artificial Life | 2011 |
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Ludic Considerations of Tablet-Based Evo-Art | Simon Colton ⁄ Michael Cook ⁄ Azalea Raad | | 2011 |
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Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation | Eirini Vouliouri | Interactive Genetic Algorithm ⁄ Weighted Mutation ⁄ Human Evaluation ⁄ Algorithmic Design Control | 2011 |
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Modelling Human Preference in Evolutionary Art | Aniko Ekárt ⁄ Divya Sharma ⁄ Stayko Chalakov | Aesthetic Measure ⁄ Human Preference Modelling ⁄ Genetic Programming ⁄ Interactive vs Automatic Evolution | 2011 |
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Music Translation of Tertiary Protein Structure: Auditory Patterns of the Protein Folding | Riccardo Castagna ⁄ Alessandro Chiolerio ⁄ Valentina Margaria | Bioart ⁄ Biomusic ⁄ Protein Folding ⁄ Bioinformatics | 2011 |
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Neurogranular Synthesis: Granular Synthesis Controlled by a Pulse-Coupled Network of Spiking Neurons | Kevin McCracken ⁄ John Matthias ⁄ Eduardo Miranda | Spiking Neurons ⁄ Granular Synthesis ⁄ Interactive Musical Control Systems | 2011 |
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Parallel Evolutionary Optimization of Digital Sound Synthesis Parameters | Batuhan Bozkurt ⁄ Kamer Ali Yüksel | Computer Music ⁄ Parameter Estimation ⁄ Evolutionary Computation ⁄ Parallel Computing | 2011 |
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Path of Patches: Implementing an Evolutionary Soundscape Art Installation | José Fornari | Evolutionary Computation ⁄ Sonic Art ⁄ Soundscape | 2011 |
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SANTIAGO - A Real-Time Biological Neural Network Environment for Generative Music Creation | Hernán Kerlleñevich ⁄ Pablo Ernesto Riera ⁄ Manuel Camilo Eguia | Generative Music ⁄ Biological Neural Networks ⁄ Real-Time Processing | 2011 |
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The T. albipennis Sand Painting Artists | Paulo Urbano | Ant Paintings ⁄ Swarm Art | 2011 |
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Using Grammatical Evolution to Parameterise Interactive 3D Image Generation | Miguel Nicolau ⁄ Dan Costelloe | | 2011 |
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Weighted Markov Chain Model for Musical Composer Identification | Maximos Kaliakatsos-Papakostas ⁄ Michael G. Epitropakis ⁄ Michael N. Vrahatis | | 2011 |
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A Neural Network for Bass Functional Harmonization | Roberto De Prisco ⁄ Antonio Eletto ⁄ Antonio Torre ⁄ Rocco Zaccagnino | | 2010 |
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Aesthetic Learning in an Interactive Evolutionary Art System | Yang Li ⁄ Chang-Jun Hu | Evolutionary Art ⁄ Interactive Evolutionary Computation ⁄ Image Complexity ⁄ Fractal Compression | 2010 |
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Combining Musical Constraints with Markov Transition Probabilities to Improve the Generation of Creative Musical Structures | Stephen Davismoon ⁄ John Eccles | | 2010 |
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Comparing Aesthetic Measures for Evolutionary Art | Heijer Eelco ⁄ A. E. Eiben | | 2010 |
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Dynamic Musical Orchestration Using Genetic Algorithms and a Spectro-Temporal Description of Musical Instruments | Philippe Esling ⁄ Grégoire Carpentier ⁄ Carlos Agon | Orchestration ⁄ Genetic Algorithms ⁄ Gaussian Mixture Models ⁄ Instruments Temporal Evolution ⁄ Instrumental Models | 2010 |
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Evolutionary Sound Synthesis: Rendering Spectrograms from Cellular Automata Histograms | Jaime Serquera ⁄ Eduardo Miranda | Sound Synthesis ⁄ Cellular Automata ⁄ Histogram Mapping Synthesis ⁄ Additive Synthesis ⁄ Multitype Voter Model | 2010 |
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Evolving Artistic Styles through Visual Dialogues | Jae C. Oh ⁄ Edward Zajec | | 2010 |
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From Evolutionary Composition to Robotic Sonification | Artemis Moroni ⁄ Jônatas Manzolli | Algorithmic Composition ⁄ Evolutionary Computation ⁄ Robotics ⁄ Sonification | 2010 |
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Generative Art and Evolutionary Refinement | Gary Greenfield | | 2010 |
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Graph-Based Evolution of Visual Languages | Penousal Machado ⁄ Henrique Nunes ⁄ Juan Romero | | 2010 |
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Jive: A Generative, Interactive, Virtual, Evolutionary Music System | Jianhua Shao ⁄ James McDermott ⁄ Michael O'Neill ⁄ Anthony Brabazon | Generative Music ⁄ Evolutionary Computation ⁄ Grammatical Evolution ⁄ Interaction | 2010 |
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Learning to Dance through Interactive Evolution | Greg A. Dubbin ⁄ Kenneth O. Stanley | | 2010 |
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Musical Composer Identification through Probabilistic and Feedforward Neural Networks | Maximos Kaliakatsos-Papakostas ⁄ Michael G. Epitropakis ⁄ Michael N. Vrahatis | | 2010 |
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Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections | Shahrul Badariah Mat Sah ⁄ Vic Ciesielski ⁄ Daryl D'Souza | Non-Photorealistic Rendering ⁄ Animated Evolved Photomosaic ⁄ Evolved Art ⁄ Genetic Art ⁄ Genetic Programming ⁄ Digital Art | 2010 |
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Sound Agents | Philippe Codognet ⁄ Olivier Pasquet | | 2010 |
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The Problem with Evolutionary Art Is ... | Philip Galanter | | 2010 |
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A GA-Based Control Strategy to Create Music with a Chaotic System | Costantino Rizzuti ⁄ Eleonora Bilotta ⁄ Pietro Pantano | | 2009 |
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An Evolutionary Music Composer Algorithm for Bass Harmonization | Roberto De Prisco ⁄ Rocco Zaccagnino | | 2009 |
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Artificial Nature: Immersive World Making | Graham Wakefield ⁄ Haru (Hyunkyung) Ji | Creative Ecosystems ⁄ Generative Art ⁄ Aesthetics ⁄ Bio-Inspired ⁄ Art-As-It-Could-Be ⁄ Computational Sublime | 2009 |
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Composing Using Heterogeneous Cellular Automata | Somnuk Phon-Amnuaisuk | Composing by Heterogeneous Cellular Automata ⁄ Dynamic Neural Networks ⁄ Automatic Music Generation ⁄ Chorales | 2009 |
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Elevated Pitch: Automated Grammatical Evolution of Short Compositions | John Reddin ⁄ James McDermott ⁄ Michael O'Neill | Grammatical Evolution ⁄ Music ⁄ Automatic Composition | 2009 |
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Evolved Ricochet Compositions | Gary Greenfield | | 2009 |
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Evolving Approximate Image Filters | Simon Colton ⁄ Pedro Torres | | 2009 |
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Evolving Indirectly Represented Melodies with Corpus-Based Fitness Evaluation | Jacek Wolkowicz ⁄ Malcolm Heywood ⁄ Vlado Keselj | Music Generation ⁄ Unigrams ⁄ MIDI ⁄ Generational Genetic Algorithms ⁄ Steady-State Genetic Algorithms ⁄ Automatic Fitness Assignment | 2009 |
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Filterscape: Energy Recycling in a Creative Ecosystem | Alice Eldridge ⁄ Alan Dorin | | 2009 |
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Generation of Pop-Rock Chord Sequences Using Genetic Algorithms and Variable Neighborhood Search | Leonardo Lozano ⁄ Andrés L. Medaglia ⁄ Nubia Velasco | Musical Harmony ⁄ Genetic Algorithms ⁄ Variable Neighborhood Search | 2009 |
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Global Expectation-Violation as Fitness Function in Evolutionary Composition | Tim Murray Browne ⁄ Charles Fox | | 2009 |
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Habitat: Engineering in a Simulated Audible Ecosystem | Alan Dorin | Ecosystem Engineer ⁄ Habitat ⁄ Virtual Ecosystem ⁄ Artificial Life ⁄ Generative Art | 2009 |
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Hearing Thinking | Jane Grant ⁄ John Matthias ⁄ Tim Hodgson ⁄ Eduardo Miranda | Cortical Neurons ⁄ Granular Synthesis ⁄ Synaptic Plasticity | 2009 |
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Life's What You Make: Niche Construction and Evolutionary Art | Jon McCormack ⁄ Oliver Bown | | 2009 |
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On the Role of Temporary Storage in Interactive Evolution | Palle Dahlstedt | Interactive Evolution ⁄ Aesthetic Selection ⁄ Temporary Storage ⁄ Workflow ⁄ Cognitive Maps | 2009 |
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On the Socialization of Evolutionary Art | Juan Romero ⁄ Penousal Machado ⁄ Antonino Santos | | 2009 |
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Teaching Evolutionary Design Systems by Extending "Context Free" | Rob Saunders ⁄ Kazjon Grace | | 2009 |
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The Evolution of Evolutionary Software: Intelligent Rhythm Generation in Kinetic Engine | Arne Eigenfeldt | Rhythm Generation ⁄ Genetic Algorithms ⁄ Recombinance | 2009 |
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A Generative Representation for the Evolution of Jazz Solos | Kjell Bäckman ⁄ Palle Dahlstedt | | 2008 |
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An Artificial-Chemistry Approach to Generating Polyphonic Musical Phrases | Kazuto Tominaga ⁄ Masafumi Setomoto | Artificial Chemistry ⁄ Music Composition ⁄ Polyphony ⁄ Counterpoint ⁄ Trial and Error | 2008 |
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AtomSwarm: A Framework for Swarm Improvisation | Daniel Jones | | 2008 |
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Automatic Invention of Fitness Functions with Application to Scene Generation | Simon Colton | | 2008 |
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Composing Music with Neural Networks and Probabilistic Finite-State Machines | Tomasz Oliwa ⁄ Markus Wagner | Biological Inspired Music ⁄ Music Composition ⁄ Representation Techniques ⁄ Comparative Analysis ⁄ Time Delay Neural Networks ⁄ Finite State Machines ⁄ Inductive Learning | 2008 |
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Evolutionary Pointillist Modules: Evolving Assemblages of 3D Objects | Penousal Machado ⁄ Fernando Graca | Evolutionary Art ⁄ Evolutionary Image Filters ⁄ Non-Photorealistic Rendering ⁄ Assemblage | 2008 |
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Evolved Diffusion Limited Aggregation Compositions | Gary Greenfield | | 2008 |
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Free Flight in Parameter Space: A Dynamic Mapping Strategy for Expressive Free Impro | Palle Dahlstedt ⁄ Per Anders Nilsson | | 2008 |
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Implicit Fitness Functions for Evolving a Drawing Robot | Jon Bird ⁄ Phil Husbands ⁄ Martin Perris ⁄ Bill Bigge ⁄ Paul Brown | | 2008 |
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Manipulating Artificial Ecosystems | Alice Eldridge ⁄ Alan Dorin ⁄ Jon McCormack | | 2008 |
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Modelling Video Games' Landscapes by Means of Genetic Terrain Programming - A New Approach for Improving Users' Experience | Miguel Frade ⁄ Francisco Vega ⁄ Carlos Cotta | Terrain Generation ⁄ Video Games ⁄ Evolutionary Art ⁄ Genetic Programming | 2008 |
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New-Generation Methods in an Interpolating EC Synthesizer Interface | James McDermott ⁄ Niall J. L. Griffith ⁄ Michael O'Neill | | 2008 |
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Scaffolding for Interactively Evolving Novel Drum Tracks for Existing Songs | Amy K. Hoover ⁄ Michael P. Rosario ⁄ Kenneth O. Stanley | Compositional Pattern Producing Networks ⁄ Computer-Generated Music ⁄ Interactive Evolutionary Computation ⁄ Neuroevolution of Augmenting Topologies | 2008 |
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Towards Music Fitness Evaluation with the Hierarchical SOM | Edwin Hui Hean Law ⁄ Somnuk Phon-Amnuaisuk | Fitness Evaluation for Music Generation ⁄ Self Organizing Map ⁄ Hierarchical SOM | 2008 |
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Trans<-->Former #13: Exploration and Adaptation of Evolution Expressed in a Dynamic Sculpture | Gunnar Tufte ⁄ Espen Gangvik | | 2008 |
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Using DNA to Generate 3D Organic Art Forms | William Latham ⁄ Miki Shaw ⁄ Stephen Todd ⁄ Frederic Fol Leymarie ⁄ Benjamin Jefferys ⁄ Lawrence Kelley | | 2008 |
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Virtual Constructive Swarm Compositions and Inspirations | Sebastian Mammen ⁄ Joyce Wong ⁄ Christian Jacob | | 2008 |
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An Automated Music Improviser Using a Genetic Algorithm Driven Synthesis Engine | Matthew John Yee-King | | 2007 |
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An Evolutionary Approach to Computer-Aided Orchestration | Grégoire Carpentier ⁄ Damien Tardieu ⁄ Gérard Assayag ⁄ Xavier Rodet ⁄ Emmanuel Saint-James | | 2007 |
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Creating Soundscapes Using Evolutionary Spatial Control | José Fornari ⁄ Adolfo Maia ⁄ Jônatas Manzolli | | 2007 |
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Curve, Draft, and Style: Three Steps to the Image | Olgierd Unold ⁄ Maciej Troc | Evolutionary Art ⁄ Interactive Evolution ⁄ Bezier Curve | 2007 |
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Environments for Sonic Ecologies | Tom Davis ⁄ Pedro Rebelo | Evolutionary Music ⁄ Ecology ⁄ Environment ⁄ Installation ⁄ Agent ⁄ Artwork | 2007 |
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Evolution of Animated Photomosaics | Vic Ciesielski ⁄ Marsha Berry ⁄ Karen Trist ⁄ Daryl D'Souza | | 2007 |
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Evolutionary Assistance in Alliteration and Allelic Drivel | Raquel Hervás ⁄ Jason Robinson ⁄ Pablo Gervás | | 2007 |
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Evolutionary GUIs for Sound Synthesis | James McDermott ⁄ Niall J. L. Griffith ⁄ Michael O'Neill | | 2007 |
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Evolutionary Methods for Melodic Sequences Generation from Non-linear Dynamic Systems | Eleonora Bilotta ⁄ Pietro Pantano ⁄ Enrico Cupellini ⁄ Costantino Rizzuti | Chua'S Attractor ⁄ Genetic Algorithm ⁄ Generative Music | 2007 |
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Evolving Music Generation with SOM-Fitness Genetic Programming | Somnuk Phon-Amnuaisuk ⁄ Edwin Hui Hean Law ⁄ Ho Chin Kuan | Genetic Programming ⁄ Self-Organising Features Map ⁄ Automatic Music Generation | 2007 |
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GISMO2: An Application for Agent-Based Composition | Yuta Uozumi | | 2007 |
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Interactive GP with Tree Representation of Classical Music Pieces | Daichi Ando ⁄ Palle Dahlstedt ⁄ Mats G. Nordahl ⁄ Hitoshi Iba | | 2007 |
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Music Composition Using Harmony Search Algorithm | Zong Woo Geem ⁄ Jeong-Yoon Choi | | 2007 |
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Self-organizing Bio-inspired Sound Transformation | Marcelo Caetano ⁄ Jônatas Manzolli ⁄ Fernando Von Zuben | | 2007 |
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Toward Greater Artistic Control for Interactive Evolution of Images and Animation | David A. Hart | | 2007 |
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A Connectionist Architecture for the Evolution of Rhythms | João M. Martins ⁄ Eduardo Miranda | | 2006 |
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A Two-Stage Autonomous Evolutionary Music Composer | Yaser Khalifa ⁄ Robert Foster | | 2006 |
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Audible Convergence for Optimal Base Melody Extension with Statistical Genre-Specific Interval Distance Evaluation | Ronald Hochreiter | | 2006 |
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Consensual Paintings | Paulo Urbano | | 2006 |
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Continuous-Time Recurrent Neural Networks for Generative and Interactive Musical Performance | Oliver Bown ⁄ Sebastian Lexer | | 2006 |
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Evolutionary Musique Concrète | Cristyn Magnus | | 2006 |
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Layered Genetical Algorithms Evolving into Musical Accompaniment Generation | Ribamar Santarosa ⁄ Artemis Moroni ⁄ Jônatas Manzolli | | 2006 |
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Modelling Expressive Performance: A Regression Tree Approach Based on Strongly Typed Genetic Programming | Amaury Hazan ⁄ Rafael Ramirez ⁄ Esteban Maestre ⁄ Alfonso Perez ⁄ Antonio Pertusa | | 2006 |
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MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties | Nuno A. C. Henriques ⁄ Nuno Correia ⁄ Jônatas Manzolli ⁄ Luís Correia ⁄ Teresa Chambel | | 2006 |
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Robot Paintings Evolved Using Simulated Robots | Gary Greenfield | | 2006 |
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Science of Networks and Music: A New Approach on Musical Analysis and Creation | Gianfranco Campolongo ⁄ Stefano Vena | | 2006 |
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Supervised Genetic Search for Parameter Selection in Painterly Rendering | John Collomosse | | 2006 |
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Synthesising Timbres and Timbre-Changes from Adjectives/Adverbs | Alex Gounaropoulos ⁄ Colin Johnson | | 2006 |
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Using Physiological Signals to Evolve Art | Tristan Basa ⁄ Christian Anthony Go ⁄ Kil-Sang Yoo ⁄ Won-Hyung Lee | | 2006 |
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Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art | Alan Dorin | | 2005 |
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Convergence Synthesis of Dynamic Frequency Modulation Tones Using an Evolution Strategy | Thomas Mitchell ⁄ Anthony G. Pipe | | 2005 |
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Developing Fitness Functions for Pleasant Music: Zipf's Law and Interactive Evolution Systems | Bill Manaris ⁄ Penousal Machado ⁄ Clayton McCauley ⁄ Juan Romero ⁄ Dwight Krehbiel | | 2005 |
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Evolutionary Methods for Ant Colony Paintings | Gary Greenfield | | 2005 |
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Evolutionary Search for Musical Parallelism | Søren Tjagvad Madsen ⁄ Gerhard Widmer | | 2005 |
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Exploring Rhythmic Automata | Andrew R. Brown | | 2005 |
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Extra-Music(ologic)al Models for Algorithmic Composition | Alice Eldridge | | 2005 |
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Genetic Paint: A Search for Salient Paintings | John Collomosse ⁄ P. M. Hall | | 2005 |
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Granular Sampling Using a Pulse-Coupled Network of Spiking Neurons | Eduardo Miranda ⁄ John Matthias | | 2005 |
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Growing Music: Musical Interpretations of L-Systems | Peter Worth ⁄ Susan Stepney | | 2005 |
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Open Problems in Evolutionary Music and Art | Jon McCormack | | 2005 |
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Playing in the Pheromone Playground: Experiences in Swarm Painting | Paulo Urbano | | 2005 |
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Swarm Tech-Tiles Tim | Tim Blackwell ⁄ Janis Jefferies | | 2005 |
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The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution | Scott Draves | | 2005 |
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Toward User-Directed Evolution of Sound Synthesis Parameters | James McDermott ⁄ Niall J. L. Griffith ⁄ Michael O'Neill | | 2005 |
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Understanding Expressive Music Performance Using Genetic Algorithms | Rafael Ramirez ⁄ Amaury Hazan | | 2005 |
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Adaptive Critics for Evolutionary Artists | Penousal Machado ⁄ Juan Romero ⁄ María Luisa Santos ⁄ Amílcar Cardoso ⁄ Bill Manaris | | 2004 |
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Aesthetic Evolution of L-Systems Revisited | Jon McCormack | | 2004 |
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Aesthetic Video Filter Evolution in an Interactive Real-Time Framework | Matthew Lewis | | 2004 |
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Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric | Nils Svangård ⁄ Peter Nordin | | 2004 |
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Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings | Hans E. Dehlinger | | 2004 |
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Improvisational Media Space: Architecture and Strategies for Evolution | Paul Nemirovsky ⁄ Rebecca Luger-Guillaume | | 2004 |
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Swarm Granulator | Tim Blackwell ⁄ Michael Young | | 2004 |
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The Virtual Ecosystem as Generative Electronic Art | Alan Dorin | | 2004 |
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Tilings of Sequences of Co-evolved Images | Gary Greenfield | | 2004 |
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ArtiE-Fract: The Artist's Viewpoint | Evelyne Lutton ⁄ Emmanuel Cayla ⁄ Jonathan Chapuis | | 2003 |
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Evolutionary Music and the Zipf-Mandelbrot Law: Developing Fitness Functions for Pleasant Music | Bill Manaris ⁄ Dallas Vaughan ⁄ Christopher Wagner ⁄ Juan Romero ⁄ Robert B. Davis | | 2003 |
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Genetic Algorithms for the Generation of Models with Micropopulations | Yago Sáez ⁄ Oscar Sanjuán ⁄ Javier Segovia ⁄ Pedro Isasi | | 2003 |
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Genetic Improvisation Model A Framework for Real-Time Performance Environments | Paul Nemirovsky ⁄ Richard Watson | | 2003 |
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Genophone: Evolving Sounds and Integral Performance Parameter Mappings | James Mandelis | | 2003 |
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MusicBlox: A Real-Time Algorithmic Composition System Incorporating a Distributed Interactive Genetic Algorithm | Andrew Gartland-Jones | | 2003 |
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On the Development of Critics in Evolutionary Computation Artists | Juan Romero ⁄ Penousal Machado ⁄ Antonino Santos ⁄ Amílcar Cardoso | | 2003 |
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Tabula Rasa: A Case Study in Evolutionary Curation | Jon Bird ⁄ Joe Faith ⁄ Andy Webster | | 2003 |
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The Emergence of Social Learning in Artificial Societies | Mauro Annunziato ⁄ Piero Pierucci | | 2003 |
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Towards a Prehistory of Evolutionary and Adaptive Computation in Music | Colin Johnson | | 2003 |
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