EvoMUSART Index
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Authors
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Keywords
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Years
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Info
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EvoMUSART 2024
Articles related with Procedural Content Generation
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A Swarm Grammar-Based Approach to Virtual World Generation
Yasin Raies
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Sebastian Mammen
Procedural Content Generation
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Multi-Agent Systems
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Terrain Generation
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Swarm Intelligence
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Swarm Art
2021
Mixed-Initiative Level Design with RL Brush
Omar Delarosa
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Hang Dong
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Mindy Ruan
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Ahmed Khalifa
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Julian Togelius
Mixed Initiative Tools
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Reinforcement Learning
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Procedural Content Generation
2021
Biological Content Generation: Evolving Game Terrains Through Living Organisms
Wim Eck
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Maarten H. Lamers
Bio-Digital Hybrid Systems
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Living Organisms
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Virtual Terrain
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Computer Games
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Procedural Content Generation
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Fungi
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Bacteria
2015